Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
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DECONSTRUCT CONCEPT + CONCEPT/CONCEPT MATCH-UP
E.U. Consensus Survey and EUCS vs. DSM
ADHD Torus Room 4
SOURCE deCODE
Response (ex-Rm3). Deconstruct the EUCS concept of ADHD. They are: Inattention and Hyperfocus + Hyperactivity and Impulsivity
Observation. The EUCS added Hyperfocus to the DSM’s Inattention component of ADHD.
Conclusion. Fundamental inconsistency at the component level between the EUCS and DSM concept of ADHD.
Response. What is the EUCS link to the DSM?
Observation. It is based on the criteria of the DSM -- and the WHO’s Classification of Diseases (ICD.) DSM criteria are “primarily used in clinical practice by licensed mental health care professionals,” while the “ICD codes are often used for statistics on mortality, morbidity and by insurance agencies for health-related reimbursements.”
Response. Look up ICD definition for ADHD.
Observation. It lacks diagnostic information and places the concept under hyperkinetic disorders (the original category for 1968’s DSM-II.)
Observation. More definitional inconsistencies between states and international organizations.
Response. Ignore ICD definition of ADHD.
Response. Deconstruct EUCS ADHD structural elements.
Observation. No official EUCS elements. The document is just guidance based on DSM and ICD.
Observation. Table 1 has “Examples of ADHD-related symptoms.”
Response. Do Concept/Object Match-up (EUCS/ADHD vs Me.)
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